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ゲーム ハズブロ Hasbro Games【Yahtzee Flash Game】

■対象年齢Age:8+■商品サイズ-※海外からのお取り寄せ商品となりますので、ご注文からお届けまで10日〜2週間前後お時間頂いております。※商品によってコンディションが異なります。不良品以外の返品を受け付けておりませんことご了承下さいませ。★プレオーダー(予約販売)品について※決済方法は代金引換、もしくは銀行振込にてお願いしております。※メーカー側にて受注生産を行っており抽選となりますので、販売予定日から遅延、または在庫を確保出来ない可能性ございます。※商品確保でき次第、順次発送させて頂きます。※クレジットカード、銀行振込、コンビニ払いでご決済頂いたお客様は商品お届け前にご請求させて頂きます。※商品を確保出来ない場合は必ずご返金させて頂きます。※プレゼント梱包はそれぞれ210円(税込)頂戴します。「Games(ゲーム)」です。

スクラブルフラッシュゲーム【楽天海外直送】 - Scrabble Flash Game

Scrabble Flash GameProduct DescriptionScrabble Flash offers a compact, modern version of the classic game that people of all vocabulary levels can enjoy. Great for players eight years and older, this game features five SmartLink tiles that keep track of your words and points electronically. Play one of the two solo games, or swap tiles to win against a friend. Ideal for road trips or family vacations, Scrabble Flash delivers word-building excitement in a convenient, portable size. Scrabble FlashAges: 8 years and upRequires: 5 CR2032 batteries (included) What We ThinkFun factor: Durability: Ease of assembly: Educational factor: Novelty factor: The Good: Play this game anywhereThe Challenging: Find words to spell and make sure the tiles are touching in order to receive your pointsIn a Nutshell: An easy-to-use, compact version of a many-pieced classic Offers three game possibilities for either individual or group play. View larger. The electronic tiles "read" each other's letters when they touch. View larger. Play it Anytime, Anywhere with SmartLink Tiles With only five tiles and a lightweight storage box, Scrabble Flash is both portable and well within the word power of younger players. The game starts with a chime as each of the interactive SmartLink tiles displays a letter. Tiles can "read" each other's letters when they touch as you shuffle them around to make a word. When you've made a word, the tiles light up and beep, and you can continue to the next word. Once your time is up, the tiles digitally display your score. When one game just isn't enough, press the reset button and the tiles will flash a new combination of letters. Three Game Possibilities for Solo or Group Play Scrabble Flash offers three game possibilities for either individual or group play. The Flash option asks players to make as many words as they can from the same five letters in 75 seconds--each five-letter word adds five seconds to the clock. In Five Letter Flash, a player finds one five-letter word and then receives five new letters, trying to spell as many words as possible in the allotted 75 seconds. In the third option, Pass Flash, players pass the tiles around. When one player has formed a five-letter word within the time limit, they pass the tiles to the next player, who gets five new letters. If a player doesn't spell a word quickly enough, he or she is eliminated from the round, and everyone else continues until all but one player has been eliminated. To make things easier for younger players, each game can be played with only four tiles. The game's flexible format makes solo play fun too. Easy to Get Started With the simple setup and easy directions, young first-time players will be able to choose a game and play Scrabble Flash in no time at all. The 5.1cm tiles are easy to read and are made of thick plastic for easy handling, so you can set up and move through a game quickly. Batteries are included and installed. What's in the Box Five SmartLink cubes, five CR2032 batteries, storage box, and instruction booklet.Dimensions: 6.35 x 20.07 x 26.67 centimetres (0.43 kg)------------------------------------ 当店は、アメリカ カリフォルニアを本店とする海外ショップです。 通関時に関税・輸入消費税が課税される可能性があります。 商品お届けまでに、約1ヵ月かかります。 「伝票番号の追跡サイトへの反映には10日程度かかります」 当店のカード決済代行会社は Rakuten Commerce LLC です。 ------------------------------------

Real-World Flash Game Development How to Follow Best Practices AND Keep Your Sanity

著 者 : Christopher Griffith出版年 : 2011ISBN-10 : 0240817680 ISBN-13 : 9780240817682 出版社 : Focal Press

Real-World Flash Game DevelopmentHow to Follow Best Practices AND Keep Your Sanity【電子書籍】[ Christopher Griffith ]

<p>Your deadline just got moved up. Your artist has never worked with Flash before. Your inner programmer is telling you that no OOP is a big Oops! Any Flash developer can share similar tales of woe. This book breaks down the process of Flash game development into simple, approachable steps. Never heard of a game loop before? No idea what a design pattern is? No problem! Chris Griffith gives you real-world expertise, and real-world code that you can use in your own games.? Griffith has been building games in Flash long enough to know what works and what doesn't. He shows you what you need to know to get the job done.</p> <p>Griffith?covers Flash for the everyday developer. The average Flash developer doesn't have luxurious timelines, employers who understand the value of reusability, or the help of an information architect to design a usable experience. This book helps bridge the gap for these coders who may be used to C++, Java, or C# and want to move over to Flash. Griffith covers real-world scenarios pulled from his own experiences developing games for over 10 years in the industry.</p> <p>The 2nd edition will include: completely new game examples on more advanced topics like 3D; more robust physics and collision detection; and mobile device coverage?with Android platform development for us on phones and tablets. Also coverage of?the new features available in Flash CS5, Flash Player 10.1, and AIR 2.0 that can be used for game development.</p> <p>The associated web site for the book: www.flashgamebook.com gets close to 1,000 visits a month. On the site, readers can find all the source code for the examples, news on industry happenings, updates and special offers, and a discussion forum to ask questions and share ideas.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。

Flash Game Development by Example【電子書籍】[ Emanuele Feronato ]

<p>In each chapter you'll build a complete game, starting with simple puzzlers and working your way up to games similar to the most popular online casual games. Each game introduces a range of essential skills that all Flash game developers should know. There's never a dull moment -- you're building working, fun games right from Chapter 1. If you've never developed a game before or you've made a start but want to refine your skills and build complete, successful projects then this book is just what you need.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。

Flash Game Development by Example

著 者 : Emanuele Feronato出版年 : 25-Mar-2011ISBN-10 : 1849690901 ISBN-13 : 9781849690904 出版社 : Packt Publishing, Limited

Nintendo Wii Flash Game Creator's Guide Design, Develop, and Share Your Games Online

著 者 : Todd Perkins出版年 : 2008ISBN-10 : 0071545255 ISBN-13 : 9780071545259 出版社 : Mcgraw-Hill Osborne Media

Nintendo Wii Flash Game Creator's Guide: Design, Develop, and Share Your Games Online NINTENDO WII FLASH GAME CREATO [ Todd Perkins ]

NINTENDO WII FLASH GAME CREATO Todd Perkins OSBORNE2008 Paperback English ISBN:9780071545259 洋書 Computers & Science(コンピューター&科学) Computers

Beginning Flash Game Programming For Dummies【電子書籍】[ Andy Harris ]

You can start game programming in a flash<br /> <br /> Here's how to create five different cool games - no experience necessary!<br /> <br /> Ever think you could come up with a better computer game? Then this book is for you! No boring programming theory here, just the stuff you need to know to actually make something happen, and all in plain English. Build a brain-teasing math game, go classic with Pong, create monsters and mayhem, and much more.<br /> <br /> Discover how to<br /> * Build and control basic movie clips<br /> * Make text appear and change<br /> * Generate random numbers<br /> * Add sound effects<br /> * Create cars and space vehicles that move realistically<br /> * Blow up stuff onscreen画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。

【中古】 オレ流Flashゲーム作成術 実践ActionScriptゲームテクニック /ババラ(著者) 【中古】afb

ババラ(著者)販売会社/発売会社:技術評論社/技術評論社発売年月日:2005/04/25JAN:9784774123103//付属品〜CD−ROM1枚付

【中古】オレ流Flashゲ-ム作成術 実践ActionScriptゲ-ムテクニック /技術評論社/ババラ (単行本)

◆◆◆カバーに日焼けがあります。全体的に使用感があります。迅速・丁寧な発送を心がけております。【毎日発送】商品状態著者名:ババラ発行者:技術評論社発売日2005年4月25日

【中古】オレ流Flashゲーム作成術 実践ActionScriptゲームテクニック [Mar 01, 2005] ババラ

JAN: 9784774123103表紙にわずかなスレ、使用感が確認できますが紙面の状態は非常に良好です。稀に値札シールがついている場合がございますが、納品書の記載価格となります。丁寧な検品、迅速な発送でゆうメールにてお届けいたします。

【中古】 Flashゲームテクニック /Rexvan(著者),永井勝則(著者) 【中古】afb

Rexvan(著者),永井勝則(著者)販売会社/発売会社:ボーンデジタル/ 発売年月日:2010/12/01JAN:9784862461353

Flashゲームテクニック[本/雑誌] (単行本・ムック) / ボーンデジタル

★書籍商品の購入に関するご注意コチラ↓より、初回盤・特典の詳細、在庫情報・出荷状況をご確認ください。<内容><商品詳細>商品番号:NEOBK-895287メディア:本/雑誌発売日:2010/12JAN:9784862461353Flashゲームテクニック[本/雑誌] (単行本・ムック) / ボーンデジタル2010/12発売


   


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